Παρουσίαση/Προβολή

Εικόνα επιλογής

Realistic Multimedia and Animation (M.Sc. Informatics & Multimedia)

(TP274) -  Ioannis Pachoulakis

Περιγραφή Μαθήματος

Short Course Description

The course will combine three fundamental ingredients in game programming: (a) physics, basically mechanics – kinematics and dynamics, (b) related mathematics and (c) numerical methods to describe and follow up the evolution of a specific problem. Additional game elements such as user interaction, guidance and control, will be implemented for a user-centered experience. Finally, students will have the opportunity to develop games of increasing complexity using popular/free game engines.

Due to the material mix and focus, attending the course requires an avid interest in game development. Ideal candidates are:

  • Natural Sciences graduates (they have a good understanding of physics/math, but may need work on programming and SW engineering).
  • Informatics graduates (they have a solid background in programming/SW engineering, but may need to build physics/math knowledge). 

Assessment

[30%] Weekly HWK assignments (theory or lab problems): These are individual - not group - assignments, intended for you to practice new material and hone your skills. Unless otherwise stated in the assignment itself, hwks will be due the following Tuesday @ 13:00 after they are announced in class (late HWK penalty 20%/day). 

[30%] Final Written Exam: Two weeks before the end of classes [Final Friday of May] 

[40%] Term Project: Develop your own game using a game engine of your choice – kicks off around week #5. Term projects will be presented in class in the last 2 weeks of the semester.  Project-level credit break up is as follows:

  • 10% : Project planning and execution: (make a plan, discuss it in class and follow up diligently)
  • 20% : Live Demo (quality of work, professionalism, oral presentation)
  • 10% : Packaging-Documentation: you will hand in a software package with source code, executables and detailed report detailing representative test run cases - also your code must be appropriately commented.

 

Ημερομηνία δημιουργίας

Κυριακή 10 Φεβρουαρίου 2013